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3D modeling

Autodesk Maya

Modeling, rigging and animation tools for character, environment, film and game workflows.

Overview

Maya supports character and environment production across modeling, UVs, rigging, animation and rendering. Polygon and NURBS tools serve different asset types.

For animation and film pipelines, evaluate topology, rigging, materials and team interchange standards alongside the visual result.

Key features

  • Polygon and NURBS modeling
  • UVs, rigging and character animation
  • Scene production and rendering
  • Scripting and pipeline integration

Who it is for

Film/game teams, character modelers and animators.

Typical workflow

Build asset → UVs/materials → rig and animate → light/render or deliver.

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